feat(middleware): add per-client FIFO request queue with burst metrics

ClientQueue limits concurrent requests per client (X-Client-Id, then
Authorization, session, IP) and queues the rest first-in-first-out, with
bounded depth, max wait and idle eviction. Chain composes it with auth for
the Setup*Routes middleware slot. Exports burst, wait and depth metrics.
The test server uses it with a limit of 10.
This commit is contained in:
Hein
2026-09-30 15:46:42 +02:00
parent 178d40587d
commit 467dbd66c8
4 changed files with 831 additions and 3 deletions
+385
View File
@@ -0,0 +1,385 @@
package middleware
import (
"container/list"
"context"
"crypto/sha256"
"encoding/hex"
"errors"
"net/http"
"strconv"
"strings"
"sync"
"time"
"github.com/prometheus/client_golang/prometheus"
"github.com/prometheus/client_golang/prometheus/promauto"
"github.com/bitechdev/ResolveSpec/pkg/security"
)
// DefaultClientIDHeader is the header a client (one per browser tab) sends to
// identify itself to the ClientQueue.
const DefaultClientIDHeader = "X-Client-Id"
const maxClientIDLen = 128
// Client queue metrics. They are aggregated over all clients (no per-client
// labels, to keep cardinality bounded) and over all ClientQueue instances.
//
// A burst is one client's busy period: the peak number of its requests
// outstanding (running plus waiting) between the moment it goes from idle to
// busy and the moment it is idle again. A page load firing 15 requests at
// once is a burst of 15. Average burst is burst_size_sum / burst_size_count;
// the highest burst seen is clientqueue_burst_max.
var (
queueRequests = promauto.NewCounterVec(prometheus.CounterOpts{
Name: "clientqueue_requests_total",
Help: "Requests by outcome: immediate (ran without waiting), queued (waited, then ran), rejected_full, timeout, canceled",
}, []string{"result"})
queueWait = promauto.NewHistogram(prometheus.HistogramOpts{
Name: "clientqueue_wait_seconds",
Help: "Time admitted requests spent waiting for a slot (0 for immediate ones)",
Buckets: []float64{0.001, 0.005, 0.01, 0.05, 0.1, 0.25, 0.5, 1, 2.5, 5, 10, 30},
})
queueBurst = promauto.NewHistogram(prometheus.HistogramOpts{
Name: "clientqueue_burst_size",
Help: "Peak outstanding requests (running + waiting) per client busy period",
Buckets: []float64{1, 2, 3, 4, 5, 8, 10, 15, 20, 30, 50, 100},
})
queueBurstMax = promauto.NewGauge(prometheus.GaugeOpts{
Name: "clientqueue_burst_max",
Help: "Largest burst seen since the process started",
})
queueWaitMax = promauto.NewGauge(prometheus.GaugeOpts{
Name: "clientqueue_wait_max_seconds",
Help: "Longest queue wait seen since the process started",
})
queueActive = promauto.NewGauge(prometheus.GaugeOpts{
Name: "clientqueue_active",
Help: "Requests currently running through the queue",
})
queueDepth = promauto.NewGauge(prometheus.GaugeOpts{
Name: "clientqueue_queue_depth",
Help: "Requests currently waiting for a slot",
})
queueClients = promauto.NewGauge(prometheus.GaugeOpts{
Name: "clientqueue_clients",
Help: "Clients currently tracked by the queue",
})
maxMu sync.Mutex
maxBurst float64
maxWaitSec float64
)
// observeMax raises a high-water gauge when v exceeds the recorded maximum.
func observeMax(g prometheus.Gauge, cur *float64, v float64) {
maxMu.Lock()
if v > *cur {
*cur = v
g.Set(v)
}
maxMu.Unlock()
}
var (
errQueueFull = errors.New("client queue full")
errQueueWait = errors.New("client queue wait exceeded")
)
// ClientQueueConfig configures a ClientQueue. Zero values use the defaults.
type ClientQueueConfig struct {
// MaxConcurrent is how many requests one client may have running at once.
// Default 4.
MaxConcurrent int
// MaxQueue is how many further requests one client may have waiting.
// Requests beyond it are rejected with 429. Default 50.
MaxQueue int
// MaxWait is the longest a request waits for a slot before it is rejected
// with 503. Default 30s.
MaxWait time.Duration
// IdleTimeout is how long a client with no requests is remembered.
// Default 5m.
IdleTimeout time.Duration
// HeaderName is the client id header. Default X-Client-Id.
HeaderName string
}
func (c *ClientQueueConfig) applyDefaults() {
if c.MaxConcurrent <= 0 {
c.MaxConcurrent = 4
}
if c.MaxQueue <= 0 {
c.MaxQueue = 50
}
if c.MaxWait <= 0 {
c.MaxWait = 30 * time.Second
}
if c.IdleTimeout <= 0 {
c.IdleTimeout = 5 * time.Minute
}
if c.HeaderName == "" {
c.HeaderName = DefaultClientIDHeader
}
}
// ClientQueue limits how many requests each client runs concurrently and
// queues the rest first-in-first-out, smoothing bursts such as a page load
// that fires many requests at once. A client is identified by, in order:
// the client id header, the Authorization header (session), then the IP.
type ClientQueue struct {
cfg ClientQueueConfig
mu sync.Mutex
clients map[string]*queueClient
stop chan struct{}
once sync.Once
}
type queueClient struct {
active int
waiters list.List // of *queueWaiter
lastUsed time.Time
outstanding int // running + waiting
peak int // highest outstanding in the current busy period
}
// enter records a request entering the client's outstanding set.
func (c *queueClient) enter() {
c.outstanding++
if c.outstanding > c.peak {
c.peak = c.outstanding
}
}
// leave records a request leaving it, closing the burst when the client goes idle.
func (c *queueClient) leave() {
c.outstanding--
if c.outstanding == 0 {
queueBurst.Observe(float64(c.peak))
observeMax(queueBurstMax, &maxBurst, float64(c.peak))
c.peak = 0
}
}
type queueWaiter struct {
ready chan struct{}
granted bool
elem *list.Element
}
// NewClientQueue creates a ClientQueue and starts its idle-client cleanup.
// Call Close to stop it.
func NewClientQueue(cfg ClientQueueConfig) *ClientQueue {
cfg.applyDefaults()
q := &ClientQueue{
cfg: cfg,
clients: make(map[string]*queueClient),
stop: make(chan struct{}),
}
go q.cleanupRoutine()
return q
}
// Close stops the cleanup goroutine. Requests in flight are unaffected.
func (q *ClientQueue) Close() { q.once.Do(func() { close(q.stop) }) }
func (q *ClientQueue) cleanupRoutine() {
interval := q.cfg.IdleTimeout / 2
if interval < time.Second {
interval = time.Second
}
ticker := time.NewTicker(interval)
defer ticker.Stop()
for {
select {
case <-q.stop:
return
case now := <-ticker.C:
q.evictIdle(now)
}
}
}
func (q *ClientQueue) evictIdle(now time.Time) {
q.mu.Lock()
defer q.mu.Unlock()
for key, c := range q.clients {
if c.active == 0 && c.waiters.Len() == 0 && now.Sub(c.lastUsed) >= q.cfg.IdleTimeout {
delete(q.clients, key)
queueClients.Dec()
}
}
}
// clientKey identifies the caller by the first of these that is present:
// the client id header, the Authorization header, the built-in server session
// (from the request context once security auth has run, else the session
// cookie), then the IP. Secrets are hashed so they are never held in memory
// or logs. The session is only in the context if the auth middleware runs
// before this one (see Chain).
func (q *ClientQueue) clientKey(r *http.Request) string {
id := strings.TrimSpace(r.Header.Get(q.cfg.HeaderName))
if id != "" && len(id) <= maxClientIDLen && !strings.ContainsAny(id, "\r\n\x00") {
return "cid:" + id
}
if a := r.Header.Get("Authorization"); a != "" {
return "auth:" + hashKey(a)
}
if sid, ok := security.GetSessionID(r.Context()); ok && sid != "" {
return "session:" + hashKey(sid)
}
if c := security.GetSessionCookie(r); c != "" {
return "session:" + hashKey(c)
}
return "ip:" + getClientIP(r)
}
func hashKey(v string) string {
sum := sha256.Sum256([]byte(v))
return hex.EncodeToString(sum[:16])
}
// acquire blocks until key has a free slot, the queue is full, ctx ends, or
// MaxWait passes. On success the caller must call release(key).
func (q *ClientQueue) acquire(ctx context.Context, key string) error {
start := time.Now()
q.mu.Lock()
c := q.clients[key]
if c == nil {
c = &queueClient{}
q.clients[key] = c
queueClients.Inc()
}
c.lastUsed = start
if c.active < q.cfg.MaxConcurrent && c.waiters.Len() == 0 {
c.active++
c.enter()
q.mu.Unlock()
queueActive.Inc()
queueWait.Observe(0)
queueRequests.WithLabelValues("immediate").Inc()
return nil
}
if c.waiters.Len() >= q.cfg.MaxQueue {
q.mu.Unlock()
queueRequests.WithLabelValues("rejected_full").Inc()
return errQueueFull
}
w := &queueWaiter{ready: make(chan struct{})}
w.elem = c.waiters.PushBack(w)
c.enter()
q.mu.Unlock()
queueDepth.Inc()
timer := time.NewTimer(q.cfg.MaxWait)
defer timer.Stop()
var err error
select {
case <-w.ready:
waited := time.Since(start).Seconds()
queueWait.Observe(waited)
observeMax(queueWaitMax, &maxWaitSec, waited)
queueRequests.WithLabelValues("queued").Inc()
return nil
case <-ctx.Done():
err = ctx.Err()
case <-timer.C:
err = errQueueWait
}
q.mu.Lock()
if w.granted {
// A slot was handed over as we gave up; pass it on.
q.releaseLocked(key)
} else {
c.waiters.Remove(w.elem)
c.leave()
queueDepth.Dec()
}
q.mu.Unlock()
if errors.Is(err, errQueueWait) {
queueRequests.WithLabelValues("timeout").Inc()
} else {
queueRequests.WithLabelValues("canceled").Inc()
}
return err
}
func (q *ClientQueue) release(key string) {
q.mu.Lock()
q.releaseLocked(key)
q.mu.Unlock()
}
// releaseLocked hands the slot to the longest-waiting request, or frees it.
func (q *ClientQueue) releaseLocked(key string) {
c := q.clients[key]
if c == nil {
return
}
c.lastUsed = time.Now()
c.leave()
queueActive.Dec()
if front := c.waiters.Front(); front != nil {
w := c.waiters.Remove(front).(*queueWaiter)
w.granted = true
queueDepth.Dec()
queueActive.Inc()
close(w.ready)
return
}
c.active--
}
// Middleware queues requests per client. CORS preflights and connection
// upgrades (websockets) bypass the queue, since they are short or long-lived
// respectively and should not hold or wait for a slot.
func (q *ClientQueue) Middleware(next http.Handler) http.Handler {
return http.HandlerFunc(func(w http.ResponseWriter, r *http.Request) {
if r.Method == http.MethodOptions || r.Header.Get("Upgrade") != "" {
next.ServeHTTP(w, r)
return
}
key := q.clientKey(r)
if err := q.acquire(r.Context(), key); err != nil {
switch {
case errors.Is(err, errQueueFull):
w.Header().Set("Retry-After", "1")
http.Error(w, `{"error":"queue_full","message":"Too many queued requests"}`, http.StatusTooManyRequests)
case errors.Is(err, errQueueWait):
w.Header().Set("Retry-After", strconv.Itoa(int(q.cfg.MaxWait.Seconds())))
http.Error(w, `{"error":"queue_timeout","message":"Timed out waiting in the request queue"}`, http.StatusServiceUnavailable)
}
// Otherwise the client went away; there is no one to answer.
return
}
defer q.release(key)
next.ServeHTTP(w, r)
})
}
// Chain composes middlewares into one, for the single middleware slot of
// restheadspec.SetupMuxRoutes and friends. The first argument is the
// outermost: Chain(auth, q.Middleware) authenticates before a request may
// occupy a queue slot, so unauthenticated traffic cannot fill queues.
func Chain(mws ...func(http.Handler) http.Handler) func(http.Handler) http.Handler {
return func(next http.Handler) http.Handler {
for i := len(mws) - 1; i >= 0; i-- {
if mws[i] != nil {
next = mws[i](next)
}
}
return next
}
}