mirror of
https://github.com/bitechdev/ResolveSpec.git
synced 2026-01-06 11:54:25 +00:00
178 lines
4.3 KiB
Go
178 lines
4.3 KiB
Go
package providers
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import (
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"context"
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"database/sql"
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"fmt"
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"time"
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_ "github.com/glebarez/sqlite" // Pure Go SQLite driver
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"go.mongodb.org/mongo-driver/mongo"
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"github.com/bitechdev/ResolveSpec/pkg/logger"
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)
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// SQLiteProvider implements Provider for SQLite databases
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type SQLiteProvider struct {
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db *sql.DB
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config ConnectionConfig
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}
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// NewSQLiteProvider creates a new SQLite provider
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func NewSQLiteProvider() *SQLiteProvider {
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return &SQLiteProvider{}
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}
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// Connect establishes a SQLite connection
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func (p *SQLiteProvider) Connect(ctx context.Context, cfg ConnectionConfig) error {
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// Build DSN
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dsn, err := cfg.BuildDSN()
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if err != nil {
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return fmt.Errorf("failed to build DSN: %w", err)
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}
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// Open database connection
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db, err := sql.Open("sqlite", dsn)
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if err != nil {
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return fmt.Errorf("failed to open SQLite connection: %w", err)
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}
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// Test the connection with context timeout
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connectCtx, cancel := context.WithTimeout(ctx, cfg.GetConnectTimeout())
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err = db.PingContext(connectCtx)
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cancel()
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if err != nil {
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db.Close()
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return fmt.Errorf("failed to ping SQLite database: %w", err)
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}
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// Configure connection pool
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// Note: SQLite works best with MaxOpenConns=1 for write operations
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// but can handle multiple readers
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if cfg.GetMaxOpenConns() != nil {
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db.SetMaxOpenConns(*cfg.GetMaxOpenConns())
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} else {
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// Default to 1 for SQLite to avoid "database is locked" errors
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db.SetMaxOpenConns(1)
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}
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if cfg.GetMaxIdleConns() != nil {
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db.SetMaxIdleConns(*cfg.GetMaxIdleConns())
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}
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if cfg.GetConnMaxLifetime() != nil {
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db.SetConnMaxLifetime(*cfg.GetConnMaxLifetime())
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}
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if cfg.GetConnMaxIdleTime() != nil {
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db.SetConnMaxIdleTime(*cfg.GetConnMaxIdleTime())
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}
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// Enable WAL mode for better concurrent access
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_, err = db.ExecContext(ctx, "PRAGMA journal_mode=WAL")
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if err != nil {
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if cfg.GetEnableLogging() {
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logger.Warn("Failed to enable WAL mode for SQLite", "error", err)
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}
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// Don't fail connection if WAL mode cannot be enabled
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}
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// Set busy timeout to handle locked database
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_, err = db.ExecContext(ctx, "PRAGMA busy_timeout=5000")
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if err != nil {
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if cfg.GetEnableLogging() {
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logger.Warn("Failed to set busy timeout for SQLite", "error", err)
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}
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}
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p.db = db
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p.config = cfg
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if cfg.GetEnableLogging() {
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logger.Info("SQLite connection established: name=%s, filepath=%s", cfg.GetName(), cfg.GetFilePath())
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}
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return nil
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}
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// Close closes the SQLite connection
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func (p *SQLiteProvider) Close() error {
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if p.db == nil {
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return nil
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}
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err := p.db.Close()
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if err != nil {
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return fmt.Errorf("failed to close SQLite connection: %w", err)
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}
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if p.config.GetEnableLogging() {
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logger.Info("SQLite connection closed: name=%s", p.config.GetName())
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}
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p.db = nil
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return nil
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}
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// HealthCheck verifies the SQLite connection is alive
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func (p *SQLiteProvider) HealthCheck(ctx context.Context) error {
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if p.db == nil {
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return fmt.Errorf("database connection is nil")
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}
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// Use a short timeout for health checks
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healthCtx, cancel := context.WithTimeout(ctx, 5*time.Second)
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defer cancel()
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// Execute a simple query to verify the database is accessible
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var result int
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err := p.db.QueryRowContext(healthCtx, "SELECT 1").Scan(&result)
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if err != nil {
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return fmt.Errorf("health check failed: %w", err)
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}
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if result != 1 {
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return fmt.Errorf("health check returned unexpected result: %d", result)
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}
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return nil
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}
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// GetNative returns the native *sql.DB connection
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func (p *SQLiteProvider) GetNative() (*sql.DB, error) {
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if p.db == nil {
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return nil, fmt.Errorf("database connection is not initialized")
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}
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return p.db, nil
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}
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// GetMongo returns an error for SQLite (not a MongoDB connection)
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func (p *SQLiteProvider) GetMongo() (*mongo.Client, error) {
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return nil, ErrNotMongoDB
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}
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// Stats returns connection pool statistics
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func (p *SQLiteProvider) Stats() *ConnectionStats {
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if p.db == nil {
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return &ConnectionStats{
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Name: p.config.GetName(),
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Type: "sqlite",
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Connected: false,
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}
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}
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stats := p.db.Stats()
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return &ConnectionStats{
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Name: p.config.GetName(),
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Type: "sqlite",
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Connected: true,
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OpenConnections: stats.OpenConnections,
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InUse: stats.InUse,
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Idle: stats.Idle,
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WaitCount: stats.WaitCount,
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WaitDuration: stats.WaitDuration,
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MaxIdleClosed: stats.MaxIdleClosed,
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MaxLifetimeClosed: stats.MaxLifetimeClosed,
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}
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}
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