fix(go.sum): update ResolveSpec dependency to v1.0.87
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// Adapted from https://github.com/open-telemetry/opentelemetry-go/blob/cc43e01c27892252aac9a8f20da28cdde957a289/attribute/value.go
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//
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// Copyright The OpenTelemetry Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package attribute
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import (
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"encoding/json"
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"fmt"
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"reflect"
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"strconv"
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)
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// Type describes the type of the data Value holds.
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type Type int // redefines builtin Type.
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// Value represents the value part in key-value pairs.
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type Value struct {
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vtype Type
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numeric uint64
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stringly string
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slice any
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}
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const (
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// INVALID is used for a Value with no value set.
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INVALID Type = iota
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// BOOL is a boolean Type Value.
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BOOL
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// INT64 is a 64-bit signed integral Type Value.
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INT64
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// FLOAT64 is a 64-bit floating point Type Value.
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FLOAT64
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// STRING is a string Type Value.
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STRING
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// BOOLSLICE is a slice of booleans Type Value.
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BOOLSLICE
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// INT64SLICE is a slice of 64-bit signed integral numbers Type Value.
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INT64SLICE
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// FLOAT64SLICE is a slice of 64-bit floating point numbers Type Value.
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FLOAT64SLICE
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// STRINGSLICE is a slice of strings Type Value.
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STRINGSLICE
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// UINT64 is a 64-bit unsigned integral Type Value.
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//
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// This type is intentionally not exposed through the Builder API.
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UINT64
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)
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// BoolValue creates a BOOL Value.
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func BoolValue(v bool) Value {
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return Value{
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vtype: BOOL,
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numeric: boolToRaw(v),
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}
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}
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// BoolSliceValue creates a BOOLSLICE Value.
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func BoolSliceValue(v []bool) Value {
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cp := reflect.New(reflect.ArrayOf(len(v), reflect.TypeFor[bool]())).Elem()
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reflect.Copy(cp, reflect.ValueOf(v))
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return Value{vtype: BOOLSLICE, slice: cp.Interface()}
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}
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// IntValue creates an INT64 Value.
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func IntValue(v int) Value {
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return Int64Value(int64(v))
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}
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// IntSliceValue creates an INTSLICE Value.
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func IntSliceValue(v []int) Value {
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cp := reflect.New(reflect.ArrayOf(len(v), reflect.TypeFor[int64]()))
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for i, val := range v {
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cp.Elem().Index(i).SetInt(int64(val))
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}
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return Value{
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vtype: INT64SLICE,
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slice: cp.Elem().Interface(),
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}
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}
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// Int64Value creates an INT64 Value.
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func Int64Value(v int64) Value {
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return Value{
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vtype: INT64,
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numeric: int64ToRaw(v),
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}
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}
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// Int64SliceValue creates an INT64SLICE Value.
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func Int64SliceValue(v []int64) Value {
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cp := reflect.New(reflect.ArrayOf(len(v), reflect.TypeFor[int64]())).Elem()
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reflect.Copy(cp, reflect.ValueOf(v))
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return Value{vtype: INT64SLICE, slice: cp.Interface()}
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}
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// Float64Value creates a FLOAT64 Value.
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func Float64Value(v float64) Value {
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return Value{
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vtype: FLOAT64,
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numeric: float64ToRaw(v),
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}
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}
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// Float64SliceValue creates a FLOAT64SLICE Value.
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func Float64SliceValue(v []float64) Value {
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cp := reflect.New(reflect.ArrayOf(len(v), reflect.TypeFor[float64]())).Elem()
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reflect.Copy(cp, reflect.ValueOf(v))
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return Value{vtype: FLOAT64SLICE, slice: cp.Interface()}
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}
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// StringValue creates a STRING Value.
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func StringValue(v string) Value {
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return Value{
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vtype: STRING,
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stringly: v,
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}
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}
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// StringSliceValue creates a STRINGSLICE Value.
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func StringSliceValue(v []string) Value {
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cp := reflect.New(reflect.ArrayOf(len(v), reflect.TypeFor[string]())).Elem()
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reflect.Copy(cp, reflect.ValueOf(v))
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return Value{vtype: STRINGSLICE, slice: cp.Interface()}
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}
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// Uint64Value creates a UINT64 Value.
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//
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// This constructor is intentionally not exposed through the Builder API.
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func Uint64Value(v uint64) Value {
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return Value{
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vtype: UINT64,
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numeric: v,
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}
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}
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// Type returns a type of the Value.
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func (v Value) Type() Type {
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return v.vtype
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}
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// AsBool returns the bool value. Make sure that the Value's type is
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// BOOL.
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func (v Value) AsBool() bool {
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return rawToBool(v.numeric)
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}
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// AsBoolSlice returns the []bool value. Make sure that the Value's type is
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// BOOLSLICE.
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func (v Value) AsBoolSlice() []bool {
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if v.vtype != BOOLSLICE {
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return nil
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}
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return asSlice[bool](v.slice)
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}
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// AsInt64 returns the int64 value. Make sure that the Value's type is
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// INT64.
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func (v Value) AsInt64() int64 {
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return rawToInt64(v.numeric)
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}
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// AsInt64Slice returns the []int64 value. Make sure that the Value's type is
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// INT64SLICE.
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func (v Value) AsInt64Slice() []int64 {
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if v.vtype != INT64SLICE {
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return nil
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}
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return asSlice[int64](v.slice)
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}
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// AsFloat64 returns the float64 value. Make sure that the Value's
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// type is FLOAT64.
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func (v Value) AsFloat64() float64 {
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return rawToFloat64(v.numeric)
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}
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// AsFloat64Slice returns the []float64 value. Make sure that the Value's type is
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// FLOAT64SLICE.
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func (v Value) AsFloat64Slice() []float64 {
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if v.vtype != FLOAT64SLICE {
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return nil
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}
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return asSlice[float64](v.slice)
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}
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// AsString returns the string value. Make sure that the Value's type
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// is STRING.
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func (v Value) AsString() string {
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return v.stringly
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}
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// AsStringSlice returns the []string value. Make sure that the Value's type is
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// STRINGSLICE.
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func (v Value) AsStringSlice() []string {
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if v.vtype != STRINGSLICE {
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return nil
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}
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return asSlice[string](v.slice)
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}
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// AsUint64 returns the uint64 value. Make sure that the Value's type is
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// UINT64.
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func (v Value) AsUint64() uint64 {
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return v.numeric
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}
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type unknownValueType struct{}
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// AsInterface returns Value's data as interface{}.
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func (v Value) AsInterface() interface{} {
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switch v.Type() {
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case BOOL:
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return v.AsBool()
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case BOOLSLICE:
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return v.AsBoolSlice()
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case INT64:
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return v.AsInt64()
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case INT64SLICE:
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return v.AsInt64Slice()
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case FLOAT64:
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return v.AsFloat64()
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case FLOAT64SLICE:
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return v.AsFloat64Slice()
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case STRING:
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return v.stringly
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case STRINGSLICE:
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return v.AsStringSlice()
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case UINT64:
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return v.numeric
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}
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return unknownValueType{}
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}
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// String returns a string representation of Value's data.
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func (v Value) String() string {
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switch v.Type() {
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case BOOLSLICE:
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return fmt.Sprint(v.AsBoolSlice())
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case BOOL:
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return strconv.FormatBool(v.AsBool())
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case INT64SLICE:
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return fmt.Sprint(v.AsInt64Slice())
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case INT64:
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return strconv.FormatInt(v.AsInt64(), 10)
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case FLOAT64SLICE:
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return fmt.Sprint(v.AsFloat64Slice())
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case FLOAT64:
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return fmt.Sprint(v.AsFloat64())
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case STRINGSLICE:
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return fmt.Sprint(v.AsStringSlice())
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case STRING:
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return v.stringly
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case UINT64:
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return strconv.FormatUint(v.numeric, 10)
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default:
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return "unknown"
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}
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}
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// MarshalJSON returns the JSON encoding of the Value.
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func (v Value) MarshalJSON() ([]byte, error) {
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var jsonVal struct {
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Value any `json:"value"`
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Type string `json:"type"`
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}
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jsonVal.Type = mapTypesToStr[v.Type()]
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jsonVal.Value = v.AsInterface()
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return json.Marshal(jsonVal)
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}
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func (t Type) String() string {
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switch t {
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case BOOL:
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return "bool"
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case BOOLSLICE:
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return "boolslice"
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case INT64:
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return "int64"
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case INT64SLICE:
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return "int64slice"
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case FLOAT64:
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return "float64"
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case FLOAT64SLICE:
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return "float64slice"
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case STRING:
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return "string"
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case STRINGSLICE:
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return "stringslice"
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case UINT64:
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return "uint64"
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}
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return "invalid"
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}
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// mapTypesToStr is a map from attribute.Type to the primitive types the server understands.
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// https://develop.sentry.dev/sdk/foundations/data-model/attributes/#primitive-types
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var mapTypesToStr = map[Type]string{
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INVALID: "",
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BOOL: "boolean",
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INT64: "integer",
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FLOAT64: "double",
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STRING: "string",
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BOOLSLICE: "array",
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INT64SLICE: "array",
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FLOAT64SLICE: "array",
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STRINGSLICE: "array",
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UINT64: "integer", // wire format: same "integer" type
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}
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