fix(go.sum): update ResolveSpec dependency to v1.0.87
CI / build-and-test (push) Failing after 1s
Release / release (push) Failing after 19m26s

This commit is contained in:
Hein
2026-06-23 13:17:16 +02:00
parent 0227912325
commit 1adf50e3db
2436 changed files with 1078758 additions and 114 deletions
+209
View File
@@ -0,0 +1,209 @@
package redis
import (
"context"
"crypto/sha1"
"encoding/hex"
"errors"
"io"
"sync"
)
type Scripter interface {
Eval(ctx context.Context, script string, keys []string, args ...interface{}) *Cmd
EvalSha(ctx context.Context, sha1 string, keys []string, args ...interface{}) *Cmd
EvalRO(ctx context.Context, script string, keys []string, args ...interface{}) *Cmd
EvalShaRO(ctx context.Context, sha1 string, keys []string, args ...interface{}) *Cmd
ScriptExists(ctx context.Context, hashes ...string) *BoolSliceCmd
ScriptLoad(ctx context.Context, script string) *StringCmd
}
var (
_ Scripter = (*Client)(nil)
_ Scripter = (*Ring)(nil)
_ Scripter = (*ClusterClient)(nil)
)
type Script struct {
src string
mu sync.RWMutex
hash string
serverSHA bool // if true: do not compute SHA-1 in Go; load digest from Redis (SCRIPT LOAD)
}
func NewScript(src string) *Script {
h := sha1.New()
_, _ = io.WriteString(h, src)
return &Script{
src: src,
hash: hex.EncodeToString(h.Sum(nil)),
serverSHA: false,
}
}
// NewScriptServerSHA creates a Script that avoids computing SHA-1 in Go.
// The digest is obtained from Redis via SCRIPT LOAD (server-side hashing),
// then EVALSHA/EVALSHA_RO is used.
func NewScriptServerSHA(src string) *Script {
return &Script{
src: src,
serverSHA: true,
}
}
func (s *Script) Hash() string {
s.mu.RLock()
defer s.mu.RUnlock()
return s.hash
}
func (s *Script) Load(ctx context.Context, c Scripter) *StringCmd {
cmd := c.ScriptLoad(ctx, s.src)
if err := cmd.Err(); err == nil {
s.mu.Lock()
s.hash = cmd.Val()
s.mu.Unlock()
}
return cmd
}
func (s *Script) Exists(ctx context.Context, c Scripter) *BoolSliceCmd {
s.mu.RLock()
hash := s.hash
serverSHA := s.serverSHA
s.mu.RUnlock()
if hash == "" && serverSHA {
// For server-side scripts, obtain digest from Redis first.
// If hash is empty, it means SCRIPT LOAD was not called yet, so we check existence of empty hash which will return false.
// This avoids unnecessary SCRIPT LOAD just to check existence.
if err := s.ensureHash(ctx, c); err != nil {
return c.ScriptExists(ctx, "")
}
s.mu.RLock()
hash = s.hash
s.mu.RUnlock()
}
if hash == "" {
return c.ScriptExists(ctx, "")
}
return c.ScriptExists(ctx, hash)
}
func (s *Script) Eval(ctx context.Context, c Scripter, keys []string, args ...interface{}) *Cmd {
return c.Eval(ctx, s.src, keys, args...)
}
func (s *Script) EvalRO(ctx context.Context, c Scripter, keys []string, args ...interface{}) *Cmd {
return c.EvalRO(ctx, s.src, keys, args...)
}
// ensureHash ensures that s.hash is populated by using SCRIPT LOAD.
// It never calls SHA-1 in Go; Redis computes and returns the digest.
func (s *Script) ensureHash(ctx context.Context, c Scripter) error {
// Fast path: read lock, return if hash is already set.
s.mu.RLock()
if s.hash != "" {
s.mu.RUnlock()
return nil
}
s.mu.RUnlock()
// Slow path: acquire write lock and load.
s.mu.Lock()
if s.hash != "" {
s.mu.Unlock()
return nil
}
cmd := c.ScriptLoad(ctx, s.src)
if err := cmd.Err(); err != nil {
s.mu.Unlock()
return err
}
s.hash = cmd.Val()
s.mu.Unlock()
return nil
}
func (s *Script) EvalSha(ctx context.Context, c Scripter, keys []string, args ...interface{}) *Cmd {
// Default behavior: use client-side SHA-1 computed in NewScript.
if !s.serverSHA {
s.mu.RLock()
hash := s.hash
s.mu.RUnlock()
return c.EvalSha(ctx, hash, keys, args...)
}
// Server-side SHA via SCRIPT LOAD + EVALSHA.
if err := s.ensureHash(ctx, c); err != nil {
return s.Eval(ctx, c, keys, args...)
}
s.mu.RLock()
hash := s.hash
s.mu.RUnlock()
r := c.EvalSha(ctx, hash, keys, args...)
if HasErrorPrefix(r.Err(), "NOSCRIPT") {
// Script cache was flushed; reload and retry once.
if err := s.ensureHash(ctx, c); err != nil {
return s.Eval(ctx, c, keys, args...)
}
s.mu.RLock()
hash = s.hash
s.mu.RUnlock()
return c.EvalSha(ctx, hash, keys, args...)
}
return r
}
func (s *Script) EvalShaRO(ctx context.Context, c Scripter, keys []string, args ...interface{}) *Cmd {
if !s.serverSHA {
s.mu.RLock()
hash := s.hash
s.mu.RUnlock()
return c.EvalShaRO(ctx, hash, keys, args...)
}
if err := s.ensureHash(ctx, c); err != nil {
return s.EvalRO(ctx, c, keys, args...)
}
s.mu.RLock()
hash := s.hash
s.mu.RUnlock()
r := c.EvalShaRO(ctx, hash, keys, args...)
if HasErrorPrefix(r.Err(), "NOSCRIPT") {
if err := s.ensureHash(ctx, c); err != nil {
return s.EvalRO(ctx, c, keys, args...)
}
s.mu.RLock()
hash = s.hash
s.mu.RUnlock()
return c.EvalShaRO(ctx, hash, keys, args...)
}
return r
}
// Run optimistically uses EVALSHA to run the script. If script does not exist
// it is retried using EVAL.
func (s *Script) Run(ctx context.Context, c Scripter, keys []string, args ...interface{}) *Cmd {
r := s.EvalSha(ctx, c, keys, args...)
if errors.Is(r.Err(), ErrNoScript) {
return s.Eval(ctx, c, keys, args...)
}
return r
}
// RunRO optimistically uses EVALSHA_RO to run the script. If script does not exist
// it is retried using EVAL_RO.
func (s *Script) RunRO(ctx context.Context, c Scripter, keys []string, args ...interface{}) *Cmd {
r := s.EvalShaRO(ctx, c, keys, args...)
if errors.Is(r.Err(), ErrNoScript) {
return s.EvalRO(ctx, c, keys, args...)
}
return r
}