fix(go.sum): update ResolveSpec dependency to v1.0.87
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//go:generate go run equal_fold_asm.go -out equal_fold_amd64.s -stubs equal_fold_amd64.go
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package ascii
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import (
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"github.com/segmentio/asm/ascii"
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)
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// EqualFold is a version of bytes.EqualFold designed to work on ASCII input
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// instead of UTF-8.
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//
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// When the program has guarantees that the input is composed of ASCII
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// characters only, it allows for greater optimizations.
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func EqualFold(a, b []byte) bool {
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return ascii.EqualFold(a, b)
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}
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func HasPrefixFold(s, prefix []byte) bool {
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return ascii.HasPrefixFold(s, prefix)
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}
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func HasSuffixFold(s, suffix []byte) bool {
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return ascii.HasSuffixFold(s, suffix)
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}
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// EqualFoldString is a version of strings.EqualFold designed to work on ASCII
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// input instead of UTF-8.
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//
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// When the program has guarantees that the input is composed of ASCII
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// characters only, it allows for greater optimizations.
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func EqualFoldString(a, b string) bool {
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return ascii.EqualFoldString(a, b)
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}
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func HasPrefixFoldString(s, prefix string) bool {
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return ascii.HasPrefixFoldString(s, prefix)
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}
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func HasSuffixFoldString(s, suffix string) bool {
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return ascii.HasSuffixFoldString(s, suffix)
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}
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+26
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//go:generate go run valid_asm.go -out valid_amd64.s -stubs valid_amd64.go
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package ascii
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import (
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"github.com/segmentio/asm/ascii"
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)
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// Valid returns true if b contains only ASCII characters.
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func Valid(b []byte) bool {
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return ascii.Valid(b)
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}
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// ValidBytes returns true if b is an ASCII character.
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func ValidByte(b byte) bool {
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return ascii.ValidByte(b)
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}
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// ValidBytes returns true if b is an ASCII character.
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func ValidRune(r rune) bool {
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return ascii.ValidRune(r)
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}
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// ValidString returns true if s contains only ASCII characters.
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func ValidString(s string) bool {
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return ascii.ValidString(s)
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}
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+26
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//go:generate go run valid_print_asm.go -out valid_print_amd64.s -stubs valid_print_amd64.go
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package ascii
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import (
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"github.com/segmentio/asm/ascii"
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)
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// Valid returns true if b contains only printable ASCII characters.
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func ValidPrint(b []byte) bool {
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return ascii.ValidPrint(b)
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}
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// ValidBytes returns true if b is an ASCII character.
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func ValidPrintByte(b byte) bool {
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return ascii.ValidPrintByte(b)
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}
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// ValidBytes returns true if b is an ASCII character.
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func ValidPrintRune(r rune) bool {
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return ascii.ValidPrintRune(r)
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}
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// ValidString returns true if s contains only printable ASCII characters.
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func ValidPrintString(s string) bool {
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return ascii.ValidPrintString(s)
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}
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