chore(deps): 🚀 update module dependencies
* Add new dependencies for terminal handling and color management. * Include updates for tcell, go-colorful, tview, and uniseg. * Update golang.org/x/sys and golang.org/x/term for improved compatibility. * Ensure all dependencies are explicitly listed with their versions.
This commit is contained in:
779
vendor/github.com/rivo/tview/list.go
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779
vendor/github.com/rivo/tview/list.go
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package tview
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import (
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"fmt"
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"strings"
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"github.com/gdamore/tcell/v2"
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)
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// listItem represents one item in a List.
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type listItem struct {
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MainText string // The main text of the list item.
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SecondaryText string // A secondary text to be shown underneath the main text.
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Shortcut rune // The key to select the list item directly, 0 if there is no shortcut.
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Selected func() // The optional function which is called when the item is selected.
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}
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// List displays rows of items, each of which can be selected. List items can be
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// shown as a single line or as two lines. They can be selected by pressing
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// their assigned shortcut key, navigating to them and pressing Enter, or
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// clicking on them with the mouse. The following key binds are available:
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//
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// - Down arrow / tab: Move down one item.
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// - Up arrow / backtab: Move up one item.
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// - Home: Move to the first item.
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// - End: Move to the last item.
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// - Page down: Move down one page.
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// - Page up: Move up one page.
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// - Enter / Space: Select the current item.
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// - Right / left: Scroll horizontally. Only if the list is wider than the
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// available space.
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//
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// By default, list item texts can contain style tags. Use
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// [List.SetUseStyleTags] to disable this feature.
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//
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// See [List.SetChangedFunc] for a way to be notified when the user navigates
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// to a list item. See [List.SetSelectedFunc] for a way to be notified when a
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// list item was selected.
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//
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// See https://github.com/rivo/tview/wiki/List for an example.
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type List struct {
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*Box
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// The items of the list.
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items []*listItem
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// The index of the currently selected item.
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currentItem int
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// Whether or not to show the secondary item texts.
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showSecondaryText bool
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// The item main text style.
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mainTextStyle tcell.Style
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// The item secondary text style.
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secondaryTextStyle tcell.Style
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// The item shortcut text style.
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shortcutStyle tcell.Style
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// The style for selected items.
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selectedStyle tcell.Style
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// If true, the selection is only shown when the list has focus.
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selectedFocusOnly bool
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// If true, the entire row is highlighted when selected.
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highlightFullLine bool
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// Whether or not style tags can be used in the main text.
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mainStyleTags bool
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// Whether or not style tags can be used in the secondary text.
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secondaryStyleTags bool
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// Whether or not navigating the list will wrap around.
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wrapAround bool
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// The number of list items skipped at the top before the first item is
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// drawn.
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itemOffset int
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// The number of cells skipped on the left side of an item text. Shortcuts
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// are not affected.
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horizontalOffset int
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// An optional function which is called when the user has navigated to a
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// list item.
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changed func(index int, mainText, secondaryText string, shortcut rune)
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// An optional function which is called when a list item was selected. This
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// function will be called even if the list item defines its own callback.
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selected func(index int, mainText, secondaryText string, shortcut rune)
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// An optional function which is called when the user presses the Escape key.
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done func()
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}
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// NewList returns a new list.
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func NewList() *List {
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return &List{
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Box: NewBox(),
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showSecondaryText: true,
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wrapAround: true,
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mainTextStyle: tcell.StyleDefault.Foreground(Styles.PrimaryTextColor).Background(Styles.PrimitiveBackgroundColor),
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secondaryTextStyle: tcell.StyleDefault.Foreground(Styles.TertiaryTextColor).Background(Styles.PrimitiveBackgroundColor),
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shortcutStyle: tcell.StyleDefault.Foreground(Styles.SecondaryTextColor).Background(Styles.PrimitiveBackgroundColor),
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selectedStyle: tcell.StyleDefault.Foreground(Styles.PrimitiveBackgroundColor).Background(Styles.PrimaryTextColor),
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mainStyleTags: true,
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secondaryStyleTags: true,
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}
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}
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// SetCurrentItem sets the currently selected item by its index, starting at 0
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// for the first item. If a negative index is provided, items are referred to
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// from the back (-1 = last item, -2 = second-to-last item, and so on). Out of
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// range indices are clamped to the beginning/end.
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//
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// Calling this function triggers a "changed" event if the selection changes.
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func (l *List) SetCurrentItem(index int) *List {
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if index < 0 {
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index = len(l.items) + index
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}
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if index >= len(l.items) {
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index = len(l.items) - 1
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}
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if index < 0 {
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index = 0
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}
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if index != l.currentItem && l.changed != nil {
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item := l.items[index]
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l.changed(index, item.MainText, item.SecondaryText, item.Shortcut)
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}
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l.currentItem = index
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return l
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}
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// GetCurrentItem returns the index of the currently selected list item,
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// starting at 0 for the first item.
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func (l *List) GetCurrentItem() int {
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return l.currentItem
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}
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// SetOffset sets the number of items to be skipped (vertically) as well as the
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// number of cells skipped horizontally when the list is drawn. Note that one
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// item corresponds to two rows when there are secondary texts. Shortcuts are
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// always drawn.
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//
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// These values may change when the list is drawn to ensure the currently
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// selected item is visible and item texts move out of view. Users can also
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// modify these values by interacting with the list.
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func (l *List) SetOffset(items, horizontal int) *List {
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l.itemOffset = items
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l.horizontalOffset = horizontal
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return l
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}
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// GetOffset returns the number of items skipped while drawing, as well as the
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// number of cells item text is moved to the left. See also SetOffset() for more
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// information on these values.
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func (l *List) GetOffset() (int, int) {
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return l.itemOffset, l.horizontalOffset
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}
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// RemoveItem removes the item with the given index (starting at 0) from the
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// list. If a negative index is provided, items are referred to from the back
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// (-1 = last item, -2 = second-to-last item, and so on). Out of range indices
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// are clamped to the beginning/end, i.e. unless the list is empty, an item is
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// always removed.
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//
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// The currently selected item is shifted accordingly. If it is the one that is
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// removed, a "changed" event is fired, unless no items are left.
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func (l *List) RemoveItem(index int) *List {
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if len(l.items) == 0 {
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return l
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}
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// Adjust index.
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if index < 0 {
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index = len(l.items) + index
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}
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if index >= len(l.items) {
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index = len(l.items) - 1
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}
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if index < 0 {
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index = 0
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}
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// Remove item.
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l.items = append(l.items[:index], l.items[index+1:]...)
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// If there is nothing left, we're done.
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if len(l.items) == 0 {
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return l
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}
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// Shift current item.
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previousCurrentItem := l.currentItem
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if l.currentItem > index || l.currentItem == len(l.items) {
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l.currentItem--
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}
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// Fire "changed" event for removed items.
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if previousCurrentItem == index && l.changed != nil {
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item := l.items[l.currentItem]
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l.changed(l.currentItem, item.MainText, item.SecondaryText, item.Shortcut)
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}
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return l
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}
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// SetMainTextColor sets the color of the items' main text.
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func (l *List) SetMainTextColor(color tcell.Color) *List {
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l.mainTextStyle = l.mainTextStyle.Foreground(color)
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return l
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}
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// SetMainTextStyle sets the style of the items' main text. Note that the
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// background color is ignored in order not to override the background color of
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// the list itself.
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func (l *List) SetMainTextStyle(style tcell.Style) *List {
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l.mainTextStyle = style
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return l
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}
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// SetSecondaryTextColor sets the color of the items' secondary text.
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func (l *List) SetSecondaryTextColor(color tcell.Color) *List {
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l.secondaryTextStyle = l.secondaryTextStyle.Foreground(color)
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return l
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}
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// SetSecondaryTextStyle sets the style of the items' secondary text. Note that
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// the background color is ignored in order not to override the background color
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// of the list itself.
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func (l *List) SetSecondaryTextStyle(style tcell.Style) *List {
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l.secondaryTextStyle = style
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return l
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}
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// SetShortcutColor sets the color of the items' shortcut.
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func (l *List) SetShortcutColor(color tcell.Color) *List {
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l.shortcutStyle = l.shortcutStyle.Foreground(color)
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return l
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}
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// SetShortcutStyle sets the style of the items' shortcut. Note that the
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// background color is ignored in order not to override the background color of
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// the list itself.
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func (l *List) SetShortcutStyle(style tcell.Style) *List {
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l.shortcutStyle = style
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return l
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}
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// SetSelectedTextColor sets the text color of selected items. Note that the
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// color of main text characters that are different from the main text color
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// (e.g. style tags) is maintained.
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func (l *List) SetSelectedTextColor(color tcell.Color) *List {
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l.selectedStyle = l.selectedStyle.Foreground(color)
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return l
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}
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// SetSelectedBackgroundColor sets the background color of selected items.
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func (l *List) SetSelectedBackgroundColor(color tcell.Color) *List {
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l.selectedStyle = l.selectedStyle.Background(color)
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return l
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}
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// SetSelectedStyle sets the style of the selected items. Note that the color of
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// main text characters that are different from the main text color (e.g. color
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// tags) is maintained.
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func (l *List) SetSelectedStyle(style tcell.Style) *List {
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l.selectedStyle = style
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return l
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}
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// SetUseStyleTags sets a flag which determines whether style tags are used in
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// the main and secondary texts. The default is true.
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func (l *List) SetUseStyleTags(mainStyleTags, secondaryStyleTags bool) *List {
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l.mainStyleTags = mainStyleTags
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l.secondaryStyleTags = secondaryStyleTags
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return l
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}
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// GetUseStyleTags returns whether style tags are used in the main and secondary
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// texts.
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func (l *List) GetUseStyleTags() (mainStyleTags, secondaryStyleTags bool) {
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return l.mainStyleTags, l.secondaryStyleTags
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}
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// SetSelectedFocusOnly sets a flag which determines when the currently selected
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// list item is highlighted. If set to true, selected items are only highlighted
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// when the list has focus. If set to false, they are always highlighted.
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func (l *List) SetSelectedFocusOnly(focusOnly bool) *List {
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l.selectedFocusOnly = focusOnly
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return l
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}
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// SetHighlightFullLine sets a flag which determines whether the colored
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// background of selected items spans the entire width of the view. If set to
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// true, the highlight spans the entire view. If set to false, only the text of
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// the selected item from beginning to end is highlighted.
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func (l *List) SetHighlightFullLine(highlight bool) *List {
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l.highlightFullLine = highlight
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return l
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}
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// ShowSecondaryText determines whether or not to show secondary item texts.
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func (l *List) ShowSecondaryText(show bool) *List {
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l.showSecondaryText = show
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return l
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}
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// SetWrapAround sets the flag that determines whether navigating the list will
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// wrap around. That is, navigating downwards on the last item will move the
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// selection to the first item (similarly in the other direction). If set to
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// false, the selection won't change when navigating downwards on the last item
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// or navigating upwards on the first item.
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func (l *List) SetWrapAround(wrapAround bool) *List {
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l.wrapAround = wrapAround
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return l
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}
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// SetChangedFunc sets the function which is called when the user navigates to
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// a list item. The function receives the item's index in the list of items
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// (starting with 0), its main text, secondary text, and its shortcut rune.
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//
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// This function is also called when the first item is added or when
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// SetCurrentItem() is called.
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func (l *List) SetChangedFunc(handler func(index int, mainText string, secondaryText string, shortcut rune)) *List {
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l.changed = handler
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return l
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}
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// SetSelectedFunc sets the function which is called when the user selects a
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// list item by pressing Enter on the current selection. The function receives
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// the item's index in the list of items (starting with 0), its main text,
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// secondary text, and its shortcut rune.
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func (l *List) SetSelectedFunc(handler func(int, string, string, rune)) *List {
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l.selected = handler
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return l
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}
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// GetSelectedFunc returns the function set with [List.SetSelectedFunc] or nil
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// if no such function was set.
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func (l *List) GetSelectedFunc() func(int, string, string, rune) {
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return l.selected
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}
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// SetDoneFunc sets a function which is called when the user presses the Escape
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// key.
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func (l *List) SetDoneFunc(handler func()) *List {
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l.done = handler
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return l
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}
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// AddItem calls [List.InsertItem] with an index of -1.
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func (l *List) AddItem(mainText, secondaryText string, shortcut rune, selected func()) *List {
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l.InsertItem(-1, mainText, secondaryText, shortcut, selected)
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return l
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}
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// InsertItem adds a new item to the list at the specified index. An index of 0
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// will insert the item at the beginning, an index of 1 before the second item,
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// and so on. An index of [List.GetItemCount] or higher will insert the item at
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// the end of the list. Negative indices are also allowed: An index of -1 will
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// insert the item at the end of the list, an index of -2 before the last item,
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// and so on. An index of -GetItemCount()-1 or lower will insert the item at the
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// beginning.
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//
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// An item has a main text which will be highlighted when selected. It also has
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// a secondary text which is shown underneath the main text (if it is set to
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// visible) but which may remain empty.
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//
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// The shortcut is a key binding. If the specified rune is entered, the item
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// is selected immediately. Set to 0 for no binding.
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//
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// The "selected" callback will be invoked when the user selects the item. You
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// may provide nil if no such callback is needed or if all events are handled
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// through the selected callback set with [List.SetSelectedFunc].
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//
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// The currently selected item will shift its position accordingly. If the list
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// was previously empty, a "changed" event is fired because the new item becomes
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// selected.
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func (l *List) InsertItem(index int, mainText, secondaryText string, shortcut rune, selected func()) *List {
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item := &listItem{
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MainText: mainText,
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SecondaryText: secondaryText,
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Shortcut: shortcut,
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Selected: selected,
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}
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// Shift index to range.
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if index < 0 {
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index = len(l.items) + index + 1
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}
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if index < 0 {
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index = 0
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} else if index > len(l.items) {
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index = len(l.items)
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}
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// Shift current item.
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if l.currentItem < len(l.items) && l.currentItem >= index {
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l.currentItem++
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}
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// Insert item (make space for the new item, then shift and insert).
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l.items = append(l.items, nil)
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if index < len(l.items)-1 { // -1 because l.items has already grown by one item.
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copy(l.items[index+1:], l.items[index:])
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}
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l.items[index] = item
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// Fire a "change" event for the first item in the list.
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if len(l.items) == 1 && l.changed != nil {
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item := l.items[0]
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l.changed(0, item.MainText, item.SecondaryText, item.Shortcut)
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}
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return l
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}
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// GetItemCount returns the number of items in the list.
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func (l *List) GetItemCount() int {
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return len(l.items)
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}
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// GetItemSelectedFunc returns the function which is called when the user
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// selects the item with the given index, if such a function was set. If no
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// function was set, nil is returned. Panics if the index is out of range.
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func (l *List) GetItemSelectedFunc(index int) func() {
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return l.items[index].Selected
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}
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// GetItemText returns an item's texts (main and secondary). Panics if the index
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// is out of range.
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func (l *List) GetItemText(index int) (main, secondary string) {
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return l.items[index].MainText, l.items[index].SecondaryText
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}
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// SetItemText sets an item's main and secondary text. Panics if the index is
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// out of range.
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func (l *List) SetItemText(index int, main, secondary string) *List {
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item := l.items[index]
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item.MainText = main
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item.SecondaryText = secondary
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return l
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}
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||||
|
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// FindItems searches the main and secondary texts for the given strings and
|
||||
// returns a list of item indices in which those strings are found. One of the
|
||||
// two search strings may be empty, it will then be ignored. Indices are always
|
||||
// returned in ascending order.
|
||||
//
|
||||
// If mustContainBoth is set to true, mainSearch must be contained in the main
|
||||
// text AND secondarySearch must be contained in the secondary text. If it is
|
||||
// false, only one of the two search strings must be contained.
|
||||
//
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||||
// Set ignoreCase to true for case-insensitive search.
|
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func (l *List) FindItems(mainSearch, secondarySearch string, mustContainBoth, ignoreCase bool) (indices []int) {
|
||||
if mainSearch == "" && secondarySearch == "" {
|
||||
return
|
||||
}
|
||||
|
||||
if ignoreCase {
|
||||
mainSearch = strings.ToLower(mainSearch)
|
||||
secondarySearch = strings.ToLower(secondarySearch)
|
||||
}
|
||||
|
||||
for index, item := range l.items {
|
||||
mainText := item.MainText
|
||||
secondaryText := item.SecondaryText
|
||||
if ignoreCase {
|
||||
mainText = strings.ToLower(mainText)
|
||||
secondaryText = strings.ToLower(secondaryText)
|
||||
}
|
||||
|
||||
// strings.Contains() always returns true for a "" search.
|
||||
mainContained := strings.Contains(mainText, mainSearch)
|
||||
secondaryContained := strings.Contains(secondaryText, secondarySearch)
|
||||
if mustContainBoth && mainContained && secondaryContained ||
|
||||
!mustContainBoth && (mainSearch != "" && mainContained || secondarySearch != "" && secondaryContained) {
|
||||
indices = append(indices, index)
|
||||
}
|
||||
}
|
||||
|
||||
return
|
||||
}
|
||||
|
||||
// Clear removes all items from the list.
|
||||
func (l *List) Clear() *List {
|
||||
l.items = nil
|
||||
l.currentItem = 0
|
||||
return l
|
||||
}
|
||||
|
||||
// Draw draws this primitive onto the screen.
|
||||
func (l *List) Draw(screen tcell.Screen) {
|
||||
l.Box.DrawForSubclass(screen, l)
|
||||
|
||||
// Determine the dimensions.
|
||||
x, y, width, height := l.GetInnerRect()
|
||||
bottomLimit := y + height
|
||||
_, totalHeight := screen.Size()
|
||||
if bottomLimit > totalHeight {
|
||||
bottomLimit = totalHeight
|
||||
}
|
||||
|
||||
// Adjust offsets to keep the current item in view.
|
||||
if height == 0 {
|
||||
return
|
||||
}
|
||||
if l.currentItem < l.itemOffset {
|
||||
l.itemOffset = l.currentItem
|
||||
} else if l.showSecondaryText {
|
||||
if 2*(l.currentItem-l.itemOffset) >= height-1 {
|
||||
l.itemOffset = (2*l.currentItem + 3 - height) / 2
|
||||
}
|
||||
} else {
|
||||
if l.currentItem-l.itemOffset >= height {
|
||||
l.itemOffset = l.currentItem + 1 - height
|
||||
}
|
||||
}
|
||||
if l.horizontalOffset < 0 {
|
||||
l.horizontalOffset = 0
|
||||
}
|
||||
|
||||
// Do we show any shortcuts?
|
||||
var showShortcuts bool
|
||||
for _, item := range l.items {
|
||||
if item.Shortcut != 0 {
|
||||
showShortcuts = true
|
||||
x += 4
|
||||
width -= 4
|
||||
break
|
||||
}
|
||||
}
|
||||
|
||||
// Draw the list items.
|
||||
var maxWidth int // The maximum printed item width.
|
||||
for index, item := range l.items {
|
||||
if index < l.itemOffset {
|
||||
continue
|
||||
}
|
||||
|
||||
if y >= bottomLimit {
|
||||
break
|
||||
}
|
||||
|
||||
// Shortcuts.
|
||||
if showShortcuts && item.Shortcut != 0 {
|
||||
printWithStyle(screen, fmt.Sprintf("(%s)", string(item.Shortcut)), x-5, y, 0, 4, AlignRight, l.shortcutStyle, false)
|
||||
}
|
||||
|
||||
// Main text.
|
||||
selected := index == l.currentItem && (!l.selectedFocusOnly || l.HasFocus())
|
||||
style := l.mainTextStyle
|
||||
if selected {
|
||||
style = l.selectedStyle
|
||||
}
|
||||
mainText := item.MainText
|
||||
if !l.mainStyleTags {
|
||||
mainText = Escape(mainText)
|
||||
}
|
||||
_, _, printedWidth := printWithStyle(screen, mainText, x, y, l.horizontalOffset, width, AlignLeft, style, false)
|
||||
if printedWidth > maxWidth {
|
||||
maxWidth = printedWidth
|
||||
}
|
||||
|
||||
// Draw until the end of the line if requested.
|
||||
if selected && l.highlightFullLine {
|
||||
for bx := printedWidth; bx < width; bx++ {
|
||||
screen.SetContent(x+bx, y, ' ', nil, style)
|
||||
}
|
||||
}
|
||||
|
||||
y++
|
||||
if y >= bottomLimit {
|
||||
break
|
||||
}
|
||||
|
||||
// Secondary text.
|
||||
if l.showSecondaryText {
|
||||
secondaryText := item.SecondaryText
|
||||
if !l.secondaryStyleTags {
|
||||
secondaryText = Escape(secondaryText)
|
||||
}
|
||||
_, _, printedWidth := printWithStyle(screen, secondaryText, x, y, l.horizontalOffset, width, AlignLeft, l.secondaryTextStyle, false)
|
||||
if printedWidth > maxWidth {
|
||||
maxWidth = printedWidth
|
||||
}
|
||||
y++
|
||||
}
|
||||
}
|
||||
|
||||
// We don't want the item text to get out of view. If the horizontal offset
|
||||
// is too high, we reset it and redraw. (That should be about as efficient
|
||||
// as calculating everything up front.)
|
||||
if l.horizontalOffset > 0 && maxWidth < width {
|
||||
l.horizontalOffset -= width - maxWidth
|
||||
l.Draw(screen)
|
||||
}
|
||||
}
|
||||
|
||||
// InputHandler returns the handler for this primitive.
|
||||
func (l *List) InputHandler() func(event *tcell.EventKey, setFocus func(p Primitive)) {
|
||||
return l.WrapInputHandler(func(event *tcell.EventKey, setFocus func(p Primitive)) {
|
||||
if event.Key() == tcell.KeyEscape {
|
||||
if l.done != nil {
|
||||
l.done()
|
||||
}
|
||||
return
|
||||
} else if len(l.items) == 0 {
|
||||
return
|
||||
}
|
||||
|
||||
previousItem := l.currentItem
|
||||
|
||||
switch key := event.Key(); key {
|
||||
case tcell.KeyTab, tcell.KeyDown:
|
||||
l.currentItem++
|
||||
case tcell.KeyBacktab, tcell.KeyUp:
|
||||
l.currentItem--
|
||||
case tcell.KeyRight:
|
||||
l.horizontalOffset += 2 // We shift by 2 to account for two-cell characters.
|
||||
case tcell.KeyLeft:
|
||||
l.horizontalOffset -= 2
|
||||
case tcell.KeyHome:
|
||||
l.currentItem = 0
|
||||
case tcell.KeyEnd:
|
||||
l.currentItem = len(l.items) - 1
|
||||
case tcell.KeyPgDn:
|
||||
_, _, _, height := l.GetInnerRect()
|
||||
l.currentItem += height
|
||||
if l.currentItem >= len(l.items) {
|
||||
l.currentItem = len(l.items) - 1
|
||||
}
|
||||
case tcell.KeyPgUp:
|
||||
_, _, _, height := l.GetInnerRect()
|
||||
l.currentItem -= height
|
||||
if l.currentItem < 0 {
|
||||
l.currentItem = 0
|
||||
}
|
||||
case tcell.KeyEnter:
|
||||
if l.currentItem >= 0 && l.currentItem < len(l.items) {
|
||||
item := l.items[l.currentItem]
|
||||
if item.Selected != nil {
|
||||
item.Selected()
|
||||
}
|
||||
if l.selected != nil {
|
||||
l.selected(l.currentItem, item.MainText, item.SecondaryText, item.Shortcut)
|
||||
}
|
||||
}
|
||||
case tcell.KeyRune:
|
||||
ch := event.Rune()
|
||||
if ch != ' ' {
|
||||
// It's not a space bar. Is it a shortcut?
|
||||
var found bool
|
||||
for index, item := range l.items {
|
||||
if item.Shortcut == ch {
|
||||
// We have a shortcut.
|
||||
found = true
|
||||
l.currentItem = index
|
||||
break
|
||||
}
|
||||
}
|
||||
if !found {
|
||||
break
|
||||
}
|
||||
}
|
||||
item := l.items[l.currentItem]
|
||||
if item.Selected != nil {
|
||||
item.Selected()
|
||||
}
|
||||
if l.selected != nil {
|
||||
l.selected(l.currentItem, item.MainText, item.SecondaryText, item.Shortcut)
|
||||
}
|
||||
}
|
||||
|
||||
if l.currentItem < 0 {
|
||||
if l.wrapAround {
|
||||
l.currentItem = len(l.items) - 1
|
||||
} else {
|
||||
l.currentItem = 0
|
||||
}
|
||||
} else if l.currentItem >= len(l.items) {
|
||||
if l.wrapAround {
|
||||
l.currentItem = 0
|
||||
} else {
|
||||
l.currentItem = len(l.items) - 1
|
||||
}
|
||||
}
|
||||
|
||||
if l.currentItem != previousItem && l.currentItem < len(l.items) {
|
||||
if l.changed != nil {
|
||||
item := l.items[l.currentItem]
|
||||
l.changed(l.currentItem, item.MainText, item.SecondaryText, item.Shortcut)
|
||||
}
|
||||
}
|
||||
})
|
||||
}
|
||||
|
||||
// indexAtPoint returns the index of the list item found at the given position
|
||||
// or a negative value if there is no such list item.
|
||||
func (l *List) indexAtPoint(x, y int) int {
|
||||
rectX, rectY, width, height := l.GetInnerRect()
|
||||
if rectX < 0 || rectX >= rectX+width || y < rectY || y >= rectY+height {
|
||||
return -1
|
||||
}
|
||||
|
||||
index := y - rectY
|
||||
if l.showSecondaryText {
|
||||
index /= 2
|
||||
}
|
||||
index += l.itemOffset
|
||||
|
||||
if index >= len(l.items) {
|
||||
return -1
|
||||
}
|
||||
return index
|
||||
}
|
||||
|
||||
// MouseHandler returns the mouse handler for this primitive.
|
||||
func (l *List) MouseHandler() func(action MouseAction, event *tcell.EventMouse, setFocus func(p Primitive)) (consumed bool, capture Primitive) {
|
||||
return l.WrapMouseHandler(func(action MouseAction, event *tcell.EventMouse, setFocus func(p Primitive)) (consumed bool, capture Primitive) {
|
||||
if !l.InRect(event.Position()) {
|
||||
return false, nil
|
||||
}
|
||||
|
||||
// Process mouse event.
|
||||
switch action {
|
||||
case MouseLeftClick:
|
||||
setFocus(l)
|
||||
index := l.indexAtPoint(event.Position())
|
||||
if index != -1 {
|
||||
item := l.items[index]
|
||||
if item.Selected != nil {
|
||||
item.Selected()
|
||||
}
|
||||
if l.selected != nil {
|
||||
l.selected(index, item.MainText, item.SecondaryText, item.Shortcut)
|
||||
}
|
||||
if index != l.currentItem {
|
||||
if l.changed != nil {
|
||||
l.changed(index, item.MainText, item.SecondaryText, item.Shortcut)
|
||||
}
|
||||
}
|
||||
l.currentItem = index
|
||||
}
|
||||
consumed = true
|
||||
case MouseScrollUp:
|
||||
if l.itemOffset > 0 {
|
||||
l.itemOffset--
|
||||
}
|
||||
consumed = true
|
||||
case MouseScrollDown:
|
||||
lines := len(l.items) - l.itemOffset
|
||||
if l.showSecondaryText {
|
||||
lines *= 2
|
||||
}
|
||||
if _, _, _, height := l.GetInnerRect(); lines > height {
|
||||
l.itemOffset++
|
||||
}
|
||||
consumed = true
|
||||
case MouseScrollLeft:
|
||||
l.horizontalOffset--
|
||||
consumed = true
|
||||
case MouseScrollRight:
|
||||
l.horizontalOffset++
|
||||
consumed = true
|
||||
}
|
||||
|
||||
return
|
||||
})
|
||||
}
|
||||
Reference in New Issue
Block a user