fix(codegen): sort map iteration to make generated output deterministic
Table.Columns/Constraints/Indexes/Relationships are Go maps, and every writer, reader, diff, inspector, and merge code path that iterated them directly was subject to Go's randomized map order, so identical input could produce different output (or a different in-report violation/diff order) on every run. Most visibly this showed up as bun/gorm `unique:` struct tags changing order across consecutive `make models` runs with no source change. Fixed by sorting map iteration (by Sequence then Name, or alphabetically for string-keyed maps) everywhere the order affects generated output or first-match tie-break logic, across the bun, gorm, sqlite, dbml, drawdb, pgsql, prisma, graphql, typeorm, drizzle, and dctx writers; the dctx, prisma, and typeorm readers; the shared models.GetPrimaryKey/ GetForeignKeys helpers; pkg/diff, pkg/inspector, and pkg/merge; and the TUI column/relationship pickers in pkg/ui.
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@@ -549,14 +549,14 @@ func (w *Writer) generateBlockAttributes(table *models.Table) string {
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}
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// @@unique for multi-column unique constraints
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for _, constraint := range table.Constraints {
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for _, constraint := range sortConstraints(table.Constraints) {
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if constraint.Type == models.UniqueConstraint && len(constraint.Columns) > 1 {
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fmt.Fprintf(&sb, " @@unique([%s])\n", strings.Join(constraint.Columns, ", "))
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}
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}
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// @@index for indexes
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for _, index := range table.Indexes {
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for _, index := range sortIndexes(table.Indexes) {
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if !index.Unique { // Unique indexes are handled by @@unique
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fmt.Fprintf(&sb, " @@index([%s])\n", strings.Join(index.Columns, ", "))
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}
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@@ -564,3 +564,33 @@ func (w *Writer) generateBlockAttributes(table *models.Table) string {
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return sb.String()
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}
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// sortConstraints returns constraints sorted by Sequence then Name for deterministic output.
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func sortConstraints(constraints map[string]*models.Constraint) []*models.Constraint {
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result := make([]*models.Constraint, 0, len(constraints))
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for _, c := range constraints {
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result = append(result, c)
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}
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sort.Slice(result, func(i, j int) bool {
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if result[i].Sequence > 0 && result[j].Sequence > 0 {
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return result[i].Sequence < result[j].Sequence
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}
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return result[i].Name < result[j].Name
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})
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return result
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}
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// sortIndexes returns indexes sorted by Sequence then Name for deterministic output.
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func sortIndexes(indexes map[string]*models.Index) []*models.Index {
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result := make([]*models.Index, 0, len(indexes))
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for _, idx := range indexes {
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result = append(result, idx)
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}
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sort.Slice(result, func(i, j int) bool {
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if result[i].Sequence > 0 && result[j].Sequence > 0 {
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return result[i].Sequence < result[j].Sequence
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}
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return result[i].Name < result[j].Name
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})
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return result
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}
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