Files
relspecgo/pkg/assetloader/loader.go
T

209 lines
6.4 KiB
Go

// Package assetloader implements a native Go asset/file loader that binds
// local binary and text files as pgx query parameters during database seeding.
// Files are bound as actual []byte query parameters — never converted to SQL
// text literals — so binary data stays byte-exact and no escaping is needed.
//
// Manifests are small YAML files (assets.yaml) that describe, per file, the
// SQL call to invoke and the named placeholders for :bytes, :filename, and any
// static column values. Manifests live inside directories that follow the same
// {priority}_{sequence}_{name} naming convention used by the sqldir reader,
// so asset-loading steps can be interleaved with SQL scripts in a migrate-apply
// run.
package assetloader
import (
"fmt"
"os"
"path/filepath"
"regexp"
"sort"
"strconv"
"gopkg.in/yaml.v3"
"git.warky.dev/wdevs/relspecgo/pkg/safefile"
)
// ManifestEntry describes a single file to load from an assets.yaml manifest.
type ManifestEntry struct {
// File is the path to the asset file, relative to the manifest directory.
File string `yaml:"file"`
// Call is the SQL statement to execute. Use :bytes for file content,
// :filename for the base name, and :param_name for static params.
Call string `yaml:"call"`
// Params holds optional static named parameters referenced in Call.
Params map[string]string `yaml:"params,omitempty"`
}
// Item combines a manifest entry with its ordering metadata and the resolved
// directory where the manifest and asset file reside.
type Item struct {
// AssetRoot is the trusted scan root, retained for validation at execution time.
AssetRoot string
MaxFileBytes int64
// Priority and Sequence come from the parent directory's naming pattern.
Priority int
Sequence uint
// DirName is the last path component of the manifest's directory.
DirName string
// Dir is the absolute path to the directory containing assets.yaml and files.
Dir string
// Entry is the parsed manifest entry.
Entry ManifestEntry
}
// dirPattern matches {priority}_{sequence}_{name} or {priority}-{sequence}-{name}
// directory names, e.g. "1_010_seed_templates" or "2-001-branding".
var dirPattern = regexp.MustCompile(`^(\d+)[_-](\d+)[_-](.+)$`)
// LoadManifest reads and parses the assets.yaml file in dir, returning
// the ordered list of manifest entries. Returns an error if assets.yaml is
// absent or contains invalid YAML.
func LoadManifest(dir string) ([]ManifestEntry, error) {
manifestPath := filepath.Join(dir, "assets.yaml")
root, err := openAssetRoot(dir)
if err != nil {
return nil, err
}
defer root.Close()
data, err := safefile.Read(root, "assets.yaml", DefaultMaxAssetBytes)
if err != nil {
return nil, fmt.Errorf("reading %s: %w", manifestPath, err)
}
var entries []ManifestEntry
if err := yaml.Unmarshal(data, &entries); err != nil {
return nil, fmt.Errorf("parsing %s: %w", manifestPath, err)
}
return entries, nil
}
// ScanDir recursively walks baseDir, finds all assets.yaml manifests, resolves
// each file entry (skipping symlinks and path traversal), and returns the
// resulting Items sorted by (Priority, Sequence, DirName).
//
// Each manifest must reside in a directory whose name follows the
// {priority}_{sequence}_{name} pattern. Manifests in directories that do not
// follow this convention are assigned Priority=0, Sequence=0 and sorted last.
func ScanDir(baseDir string) ([]Item, error) {
absBase, err := filepath.Abs(baseDir)
if err != nil {
return nil, fmt.Errorf("resolving base dir: %w", err)
}
var items []Item
err = filepath.WalkDir(absBase, func(path string, d os.DirEntry, walkErr error) error {
if walkErr != nil {
return walkErr
}
if d.IsDir() {
return nil
}
if d.Type()&os.ModeSymlink != 0 || d.Name() != "assets.yaml" {
return nil
}
manifestDir := filepath.Dir(path)
priority, sequence, dirName := parseDirName(filepath.Base(manifestDir))
entries, err := LoadManifest(manifestDir)
if err != nil {
return fmt.Errorf("loading manifest in %s: %w", manifestDir, err)
}
for _, entry := range entries {
if entry.File == "" || entry.Call == "" {
continue
}
// Resolve and validate the asset file path.
resolved, skip, err := resolveAssetPath(absBase, manifestDir, entry.File)
if err != nil {
return err
}
if skip {
continue
}
items = append(items, Item{
AssetRoot: absBase,
MaxFileBytes: DefaultMaxAssetBytes,
Priority: priority,
Sequence: sequence,
DirName: dirName,
Dir: manifestDir,
Entry: ManifestEntry{
File: resolved, // absolute path, safe to read
Call: entry.Call,
Params: entry.Params,
},
})
}
return nil
})
if err != nil {
return nil, err
}
sort.SliceStable(items, func(i, j int) bool {
if items[i].Priority != items[j].Priority {
return items[i].Priority < items[j].Priority
}
if items[i].Sequence != items[j].Sequence {
return items[i].Sequence < items[j].Sequence
}
return items[i].DirName < items[j].DirName
})
return items, nil
}
// parseDirName extracts (priority, sequence, name) from a directory name that
// follows the {priority}[_-]{sequence}[_-]{name} convention. Returns (0, 0, dir)
// when the name does not match.
func parseDirName(dir string) (priority int, sequence uint, name string) {
m := dirPattern.FindStringSubmatch(dir)
if m == nil {
return 0, 0, dir
}
p, _ := strconv.Atoi(m[1])
s, _ := strconv.ParseUint(m[2], 10, 64)
return p, uint(s), m[3]
}
// resolveAssetPath resolves a manifest-relative file path and checks that:
// - it does not escape the base directory (path traversal prevention)
// - none of its path components are symlinks
//
// Returns the absolute path, a skip flag (true when the entry should be silently
// dropped), and any hard error.
func resolveAssetPath(absBase, manifestDir, file string) (absPath string, skip bool, err error) {
if _, err := safefile.Relative(file); err != nil {
return "", true, nil
}
joined := filepath.Join(manifestDir, file)
rel, err := filepath.Rel(absBase, joined)
if err != nil {
return "", true, nil
}
root, err := openAssetRoot(absBase)
if err != nil {
return "", false, err
}
defer root.Close()
if err := safefile.Check(root, rel); err != nil {
return "", true, nil
}
info, err := root.Stat(rel)
if err != nil || !info.Mode().IsRegular() {
return "", true, nil
}
if info.Size() > DefaultMaxAssetBytes {
return "", false, fmt.Errorf("asset %q exceeds %d byte limit", rel, DefaultMaxAssetBytes)
}
return joined, false, nil
}