feat: script and exec runtimes with configurable shell

Add runtime: script (shell file, default /bin/bash, optional stop_script) and runtime: exec (executable with args, optional stop_executable). Both support service_type simple|oneshot and working_dir.
This commit is contained in:
2026-10-12 19:45:54 +02:00
parent 173b4b2523
commit 95143dd998
5 changed files with 251 additions and 1 deletions
+35
View File
@@ -21,6 +21,14 @@ const (
KindStack = "stack"
)
// Runtimes for units that are not containers.
const (
RuntimeScript = "script" // run a shell script
RuntimeExec = "exec" // run an executable directly
DefaultShell = "/bin/bash"
)
// Unit represents a single managed container unit.
type Unit struct {
Name string `yaml:"name"`
@@ -41,11 +49,38 @@ type Unit struct {
WorkingDir string `yaml:"working_dir,omitempty"` // compose project directory
ComposeFiles []string `yaml:"compose_files,omitempty"` // relative to working_dir unless absolute
ComposeBin string `yaml:"compose_bin,omitempty"` // path to podman-compose
// Script fields (runtime: script) — run a shell file as a service.
Script string `yaml:"script,omitempty"` // path to script run as ExecStart
StopScript string `yaml:"stop_script,omitempty"` // optional script run as ExecStop
Shell string `yaml:"shell,omitempty"` // interpreter, default /bin/bash
// Executable fields (runtime: exec) — run a binary directly.
Executable string `yaml:"executable,omitempty"` // path to binary run as ExecStart
Args []string `yaml:"args,omitempty"` // arguments for executable
StopExecutable string `yaml:"stop_executable,omitempty"` // optional binary run as ExecStop
// Script and exec units: simple (default) | oneshot. WorkingDir is also used.
ServiceType string `yaml:"service_type,omitempty"`
}
// IsStack reports whether the unit manages a compose stack.
func (u Unit) IsStack() bool { return u.Kind == KindStack }
// IsScript reports whether the unit runs a shell script.
func (u Unit) IsScript() bool { return u.Runtime == RuntimeScript }
// IsExec reports whether the unit runs an executable directly.
func (u Unit) IsExec() bool { return u.Runtime == RuntimeExec }
// ShellPath returns the configured interpreter, or the default.
func (u Unit) ShellPath() string {
if u.Shell == "" {
return DefaultShell
}
return u.Shell
}
// Config is the root config structure.
type Config struct {
Units []Unit `yaml:"units"`