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amcs/vendor/github.com/modelcontextprotocol/go-sdk/mcp/sse.go
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14 KiB
Go

// Copyright 2025 The Go MCP SDK Authors. All rights reserved.
// Use of this source code is governed by an MIT-style
// license that can be found in the LICENSE file.
package mcp
import (
"bytes"
"context"
"crypto/rand"
"fmt"
"io"
"net/http"
"net/url"
"sync"
"github.com/modelcontextprotocol/go-sdk/internal/jsonrpc2"
"github.com/modelcontextprotocol/go-sdk/jsonrpc"
)
// This file implements support for SSE (HTTP with server-sent events)
// transport server and client.
// https://modelcontextprotocol.io/specification/2024-11-05/basic/transports
//
// The transport is simple, at least relative to the new streamable transport
// introduced in the 2025-03-26 version of the spec. In short:
//
// 1. Sessions are initiated via a hanging GET request, which streams
// server->client messages as SSE 'message' events.
// 2. The first event in the SSE stream must be an 'endpoint' event that
// informs the client of the session endpoint.
// 3. The client POSTs client->server messages to the session endpoint.
//
// Therefore, the each new GET request hands off its responsewriter to an
// [SSEServerTransport] type that abstracts the transport as follows:
// - Write writes a new event to the responseWriter, or fails if the GET has
// exited.
// - Read reads off a message queue that is pushed to via POST requests.
// - Close causes the hanging GET to exit.
// SSEHandler is an http.Handler that serves SSE-based MCP sessions as defined by
// the [2024-11-05 version] of the MCP spec.
//
// [2024-11-05 version]: https://modelcontextprotocol.io/specification/2024-11-05/basic/transports
type SSEHandler struct {
getServer func(request *http.Request) *Server
opts SSEOptions
onConnection func(*ServerSession) // for testing; must not block
mu sync.Mutex
sessions map[string]*SSEServerTransport
}
// SSEOptions specifies options for an [SSEHandler].
// for now, it is empty, but may be extended in future.
// https://github.com/modelcontextprotocol/go-sdk/issues/507
type SSEOptions struct{}
// NewSSEHandler returns a new [SSEHandler] that creates and manages MCP
// sessions created via incoming HTTP requests.
//
// Sessions are created when the client issues a GET request to the server,
// which must accept text/event-stream responses (server-sent events).
// For each such request, a new [SSEServerTransport] is created with a distinct
// messages endpoint, and connected to the server returned by getServer.
// The SSEHandler also handles requests to the message endpoints, by
// delegating them to the relevant server transport.
//
// The getServer function may return a distinct [Server] for each new
// request, or reuse an existing server. If it returns nil, the handler
// will return a 400 Bad Request.
func NewSSEHandler(getServer func(request *http.Request) *Server, opts *SSEOptions) *SSEHandler {
s := &SSEHandler{
getServer: getServer,
sessions: make(map[string]*SSEServerTransport),
}
if opts != nil {
s.opts = *opts
}
return s
}
// A SSEServerTransport is a logical SSE session created through a hanging GET
// request.
//
// Use [SSEServerTransport.Connect] to initiate the flow of messages.
//
// When connected, it returns the following [Connection] implementation:
// - Writes are SSE 'message' events to the GET response.
// - Reads are received from POSTs to the session endpoint, via
// [SSEServerTransport.ServeHTTP].
// - Close terminates the hanging GET.
//
// The transport is itself an [http.Handler]. It is the caller's responsibility
// to ensure that the resulting transport serves HTTP requests on the given
// session endpoint.
//
// Each SSEServerTransport may be connected (via [Server.Connect]) at most
// once, since [SSEServerTransport.ServeHTTP] serves messages to the connected
// session.
//
// Most callers should instead use an [SSEHandler], which transparently handles
// the delegation to SSEServerTransports.
type SSEServerTransport struct {
// Endpoint is the endpoint for this session, where the client can POST
// messages.
Endpoint string
// Response is the hanging response body to the incoming GET request.
Response http.ResponseWriter
// incoming is the queue of incoming messages.
// It is never closed, and by convention, incoming is non-nil if and only if
// the transport is connected.
incoming chan jsonrpc.Message
// We must guard both pushes to the incoming queue and writes to the response
// writer, because incoming POST requests are arbitrarily concurrent and we
// need to ensure we don't write push to the queue, or write to the
// ResponseWriter, after the session GET request exits.
mu sync.Mutex // also guards writes to Response
closed bool // set when the stream is closed
done chan struct{} // closed when the connection is closed
}
// ServeHTTP handles POST requests to the transport endpoint.
func (t *SSEServerTransport) ServeHTTP(w http.ResponseWriter, req *http.Request) {
if t.incoming == nil {
http.Error(w, "session not connected", http.StatusInternalServerError)
return
}
// Read and parse the message.
data, err := io.ReadAll(req.Body)
if err != nil {
http.Error(w, "failed to read body", http.StatusBadRequest)
return
}
// Optionally, we could just push the data onto a channel, and let the
// message fail to parse when it is read. This failure seems a bit more
// useful
msg, err := jsonrpc2.DecodeMessage(data)
if err != nil {
http.Error(w, "failed to parse body", http.StatusBadRequest)
return
}
if req, ok := msg.(*jsonrpc.Request); ok {
if _, err := checkRequest(req, serverMethodInfos); err != nil {
http.Error(w, err.Error(), http.StatusBadRequest)
return
}
}
select {
case t.incoming <- msg:
w.WriteHeader(http.StatusAccepted)
case <-t.done:
http.Error(w, "session closed", http.StatusBadRequest)
}
}
// Connect sends the 'endpoint' event to the client.
// See [SSEServerTransport] for more details on the [Connection] implementation.
func (t *SSEServerTransport) Connect(context.Context) (Connection, error) {
if t.incoming != nil {
return nil, fmt.Errorf("already connected")
}
t.incoming = make(chan jsonrpc.Message, 100)
t.done = make(chan struct{})
_, err := writeEvent(t.Response, Event{
Name: "endpoint",
Data: []byte(t.Endpoint),
})
if err != nil {
return nil, err
}
return &sseServerConn{t: t}, nil
}
func (h *SSEHandler) ServeHTTP(w http.ResponseWriter, req *http.Request) {
sessionID := req.URL.Query().Get("sessionid")
// TODO: consider checking Content-Type here. For now, we are lax.
// For POST requests, the message body is a message to send to a session.
if req.Method == http.MethodPost {
// Look up the session.
if sessionID == "" {
http.Error(w, "sessionid must be provided", http.StatusBadRequest)
return
}
h.mu.Lock()
session := h.sessions[sessionID]
h.mu.Unlock()
if session == nil {
http.Error(w, "session not found", http.StatusNotFound)
return
}
session.ServeHTTP(w, req)
return
}
if req.Method != http.MethodGet {
w.Header().Set("Allow", "GET, POST")
http.Error(w, "Method Not Allowed", http.StatusMethodNotAllowed)
return
}
// GET requests create a new session, and serve messages over SSE.
// TODO: it's not entirely documented whether we should check Accept here.
// Let's again be lax and assume the client will accept SSE.
w.Header().Set("Content-Type", "text/event-stream")
w.Header().Set("Cache-Control", "no-cache")
w.Header().Set("Connection", "keep-alive")
sessionID = rand.Text()
endpoint, err := req.URL.Parse("?sessionid=" + sessionID)
if err != nil {
http.Error(w, "internal error: failed to create endpoint", http.StatusInternalServerError)
return
}
transport := &SSEServerTransport{Endpoint: endpoint.RequestURI(), Response: w}
// The session is terminated when the request exits.
h.mu.Lock()
h.sessions[sessionID] = transport
h.mu.Unlock()
defer func() {
h.mu.Lock()
delete(h.sessions, sessionID)
h.mu.Unlock()
}()
server := h.getServer(req)
if server == nil {
// The getServer argument to NewSSEHandler returned nil.
http.Error(w, "no server available", http.StatusBadRequest)
return
}
ss, err := server.Connect(req.Context(), transport, nil)
if err != nil {
http.Error(w, "connection failed", http.StatusInternalServerError)
return
}
if h.onConnection != nil {
h.onConnection(ss)
}
defer ss.Close() // close the transport when the GET exits
select {
case <-req.Context().Done():
case <-transport.done:
}
}
// sseServerConn implements the [Connection] interface for a single [SSEServerTransport].
// It hides the Connection interface from the SSEServerTransport API.
type sseServerConn struct {
t *SSEServerTransport
}
// TODO(jba): get the session ID. (Not urgent because SSE transports have been removed from the spec.)
func (s *sseServerConn) SessionID() string { return "" }
// Read implements jsonrpc2.Reader.
func (s *sseServerConn) Read(ctx context.Context) (jsonrpc.Message, error) {
select {
case <-ctx.Done():
return nil, ctx.Err()
case msg := <-s.t.incoming:
return msg, nil
case <-s.t.done:
return nil, io.EOF
}
}
// Write implements jsonrpc2.Writer.
func (s *sseServerConn) Write(ctx context.Context, msg jsonrpc.Message) error {
if ctx.Err() != nil {
return ctx.Err()
}
data, err := jsonrpc2.EncodeMessage(msg)
if err != nil {
return err
}
s.t.mu.Lock()
defer s.t.mu.Unlock()
// Note that it is invalid to write to a ResponseWriter after ServeHTTP has
// exited, and so we must lock around this write and check isDone, which is
// set before the hanging GET exits.
if s.t.closed {
return io.EOF
}
_, err = writeEvent(s.t.Response, Event{Name: "message", Data: data})
return err
}
// Close implements io.Closer, and closes the session.
//
// It must be safe to call Close more than once, as the close may
// asynchronously be initiated by either the server closing its connection, or
// by the hanging GET exiting.
func (s *sseServerConn) Close() error {
s.t.mu.Lock()
defer s.t.mu.Unlock()
if !s.t.closed {
s.t.closed = true
close(s.t.done)
}
return nil
}
// An SSEClientTransport is a [Transport] that can communicate with an MCP
// endpoint serving the SSE transport defined by the 2024-11-05 version of the
// spec.
//
// https://modelcontextprotocol.io/specification/2024-11-05/basic/transports
type SSEClientTransport struct {
// Endpoint is the SSE endpoint to connect to.
Endpoint string
// HTTPClient is the client to use for making HTTP requests. If nil,
// http.DefaultClient is used.
HTTPClient *http.Client
}
// Connect connects through the client endpoint.
func (c *SSEClientTransport) Connect(ctx context.Context) (Connection, error) {
parsedURL, err := url.Parse(c.Endpoint)
if err != nil {
return nil, fmt.Errorf("invalid endpoint: %v", err)
}
req, err := http.NewRequestWithContext(ctx, "GET", c.Endpoint, nil)
if err != nil {
return nil, err
}
httpClient := c.HTTPClient
if httpClient == nil {
httpClient = http.DefaultClient
}
req.Header.Set("Accept", "text/event-stream")
resp, err := httpClient.Do(req)
if err != nil {
return nil, err
}
// Check HTTP status code before attempting to parse SSE events.
// This ensures proper error reporting for authentication failures (401),
// authorization failures (403), and other HTTP errors.
if resp.StatusCode < 200 || resp.StatusCode >= 300 {
resp.Body.Close()
return nil, fmt.Errorf("failed to connect: %s", http.StatusText(resp.StatusCode))
}
msgEndpoint, err := func() (*url.URL, error) {
var evt Event
for evt, err = range scanEvents(resp.Body) {
break
}
if err != nil {
return nil, err
}
if evt.Name != "endpoint" {
return nil, fmt.Errorf("first event is %q, want %q", evt.Name, "endpoint")
}
raw := string(evt.Data)
return parsedURL.Parse(raw)
}()
if err != nil {
resp.Body.Close()
return nil, fmt.Errorf("missing endpoint: %v", err)
}
// From here on, the stream takes ownership of resp.Body.
s := &sseClientConn{
client: httpClient,
msgEndpoint: msgEndpoint,
incoming: make(chan []byte, 100),
body: resp.Body,
done: make(chan struct{}),
}
go func() {
defer s.Close() // close the transport when the GET exits
for evt, err := range scanEvents(resp.Body) {
if err != nil {
return
}
select {
case s.incoming <- evt.Data:
case <-s.done:
return
}
}
}()
return s, nil
}
// An sseClientConn is a logical jsonrpc2 connection that implements the client
// half of the SSE protocol:
// - Writes are POSTS to the session endpoint.
// - Reads are SSE 'message' events, and pushes them onto a buffered channel.
// - Close terminates the GET request.
type sseClientConn struct {
client *http.Client // HTTP client to use for requests
msgEndpoint *url.URL // session endpoint for POSTs
incoming chan []byte // queue of incoming messages
mu sync.Mutex
body io.ReadCloser // body of the hanging GET
closed bool // set when the stream is closed
done chan struct{} // closed when the stream is closed
}
// TODO(jba): get the session ID. (Not urgent because SSE transports have been removed from the spec.)
func (c *sseClientConn) SessionID() string { return "" }
func (c *sseClientConn) isDone() bool {
c.mu.Lock()
defer c.mu.Unlock()
return c.closed
}
func (c *sseClientConn) Read(ctx context.Context) (jsonrpc.Message, error) {
select {
case <-ctx.Done():
return nil, ctx.Err()
case <-c.done:
return nil, io.EOF
case data := <-c.incoming:
// TODO(rfindley): do we really need to check this? We receive from c.done above.
if c.isDone() {
return nil, io.EOF
}
msg, err := jsonrpc2.DecodeMessage(data)
if err != nil {
return nil, err
}
return msg, nil
}
}
func (c *sseClientConn) Write(ctx context.Context, msg jsonrpc.Message) error {
data, err := jsonrpc2.EncodeMessage(msg)
if err != nil {
return err
}
if c.isDone() {
return io.EOF
}
req, err := http.NewRequestWithContext(ctx, "POST", c.msgEndpoint.String(), bytes.NewReader(data))
if err != nil {
return err
}
req.Header.Set("Content-Type", "application/json")
resp, err := c.client.Do(req)
if err != nil {
return err
}
defer resp.Body.Close()
if resp.StatusCode < 200 || resp.StatusCode >= 300 {
return fmt.Errorf("failed to write: %s", resp.Status)
}
return nil
}
func (c *sseClientConn) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if !c.closed {
c.closed = true
_ = c.body.Close()
close(c.done)
}
return nil
}